GLAM Wiki 2023/Program/Tags/Creators & artists
ID: 2069 | Remixing Open Culture: Get Creative with Creative Commons | ||
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Facilitators/Speakers: Jocelyn Miyara | Time block: Afternoon | Beginning: 16:00 | |
Location: 110-111 | Duration: 1 hr | ||
Description:
Public domain works give us a wealth of content that we can reuse, remix, and create new art and content. WIth a supply of Public Domain art, some printed slogans, messages and words related to Open Access, and other crafting supplies we will help you to create your own Open Culture propaganda. During this workshop, we will talk about how to remix and properly credit public domain works, while also allowing you to use your own creativity to promote better sharing of GLAM collections. You may use some suggested messages or create your own. Some themes you might think about promoting in your propaganda include:
Together we’ll brainstorm some catch-phrases to promote Open Culture and then use our favorites to create your own mini - poster. Participants will take away a unique piece of art that they created promoting Open Culture (or Open GLAM), and an understanding of how the works from the public domain can be reused and properly cited. |
Experience level: Beginner | ||
Keywords: Copyright & public domain, Creators & artists, Re-use & re-interpretation of digital heritage | |||
Notes: #GLAMWiki232069 | |||
ID: 2335 | PROVOKE MUSEUMS. Tools to expand museology and heritage | ||
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Facilitators/Speakers: Nicole González Herrera | Time block: Afternoon | Beginning: 14:00 | |
Location: 401 | Duration: 1 he 30 min | ||
Description:
Under a dialogue-workshop format, historical, theoretical and practical tools will be delivered that expand the installed premise of cultural heritage. Thus, beginning the conceptualization coined in 1971 as a forum museum, or integral museum in the Chilean case, a future towards more contemporary currents will be presented, which include other patrimonies (beyond artistic, tangible or monumental forms). Since the 1990s, the notions of eco-museum, community museum, school museum, critical museum, radical museum, micro-museum, virtual museum, pop-up museum, etc. they allow to discuss the values and the hegemonic agents in the production, diffusion and protection of the culture. The session will have a historical account, accompanied by concepts and exercises that energize with the creative voices of the attendees, through the collective construction of a DRAGON FANZINE. The dialogue action will allow the opening of imaginaries towards art, science fiction, poetry, imagination and travel, democratizing the creative capital of museums and offering a plastic perspective regarding these spaces of non-formal education with a high impact on social interaction. The attendees will take away a more complex idea regarding what museums are and what their typologies are. They will be able to understand the museum as a social artifact and will have historical, theoretical and practical tools to propose new versions of museology (urban, rural, family, feminist, decolonial, neighborhood, etc.) that discuss traditional practices and their biases. |
Experience level: Intermediate | ||
Keywords: Communication & outreach for heritage, Creators & artists, Heritage & education | |||
Notes: #GLAMWiki232335 | |||